Project T, Journal Entry 7
Project T » Devlog
Fixed column issue in script walkthrough projects.
time I am guessing that it was at least 20 minutes till I realised that the issue was that I wrote false instead of true in Column Damage
private void OnCollisionEnter2D(Collision2D collision)
{
BulletHandler bullet = collision.gameObject.GetComponent<BulletHandler>();
if (bullet != null)
{
columnParts.SetActive(true);
gameObject.SetActive(false);
}
}
:((((
Files
Scripts3.zip 84 MB
Apr 18, 2023
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Project T
mff-gdintro-2023-t
Status | Released |
Author | VojtoG |
Genre | Action |
Tags | mff-gdintro-2023-t |
More posts
- Project T, Journal Entry 6Apr 18, 2023
- Project T, Journal Entry 5Apr 04, 2023
- Project T, Journal Entry 4Mar 22, 2023
- Project T, Journal Entry 3Mar 15, 2023
- Journal Entry 2Mar 01, 2023
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